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How to Use VisionLib and echoAR for Image Tracking in 3D [Tutorial]
Here’s an easy demo that lets you image track 3D Models using images with Unity, VisionLib, and echoAR. The full demo can also be found on echoAR’s GitHub.
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Don’t have an API key? Make sure to register for FREE at echoAR.
- Download and install the VisionLib SDK in a new Unity project.
- Follow the instructions on our documentation page to set your API key.
- Add the apartment model to the console setting the clouds image from the assets folder.
- Overwrite the existing _echoAR/CustomBehavior.cs script with the new CustomBehavior file.
- Set up a Poster Tracking scene using VisionLib’s instructions, using posterTrackingSample.vl and ScriptTest.cs in the Scripts folder instead of TutorialPosterTracker.vl and Tutorial.cs.
- Tag the VLCamera Object as MainCamera in your scene.
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Refer to our documentation to learn more about how to use Unity, AR Foundation, and echoAR.
Feel free to reach out at [email protected] or join our [support channel on Slack (https://join.slack.com/t/echoar/shared_invite/enQtNTg4NjI5NjM3OTc1LWU1M2M2MTNlNTM3NGY1YTUxYmY3ZDNjNTc3YjA5M2QyNGZiOTgzMjVmZWZmZmFjNGJjYTcxZjhhNzk3YjNhNjE).
echoAR (http://www.echoAR.xyz; Techstars ’19) is a cloud platform for augmented reality (AR) and virtual reality (VR) that provides tools and server-side infrastructure to help developers & companies quickly build and deploy AR/VR apps and experiences.
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