Unsplash API with Python

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This is Day 2 of the #100DaysOfPython challenge.

In today's morning post, I am opting to begin to shift how I generate my blog post images. To do so, I will making use of an unofficial Python Unsplash API by salvoventura.

This post won't cover the entire shift, but it will look into how I will grab the source image from Unsplash.

Prerequisites

  1. A registered app with the Unsplash developers site.
  2. Familiarity with Pipenv - see my post for the minimum you will need.
  3. An environment setup with JupyterLab.

Getting started

Let's create the pyunsplash directory and install the Unsplash API along with other required packages to install and download the image.

# Make the `pyunsplash` directory
$ mkdir pyunsplash
$ cd pyunsplash
# File for env file - be sure to Git ignore this file
$ touch .env

# Init the virtual environment
$ pipenv --three
$ pipenv install requests pillow pyunsplash python-dotenv
$ pipenv install --dev jupyterlab

# Startup the notebook server
$ pipenv run jupyter-lab
# ... Server is now running on http://localhost:8888/lab

The server will now be up and running.

You will need to also grab your access key from your Unsplash app from the developer portal. Once you have it, update your .env file like so:

UNSPLASH_ACCESS_KEY=<your-access-key>

It will be used to power the pyunsplash package.

Creating the notebook

Once on http://localhost:8888/lab, select to create a new Python 3 notebook from the launcher.

We will create four cells to handle four parts of this mini project:

  1. Load the environment variables.
  2. Use the Unsplash API to grab the source image.
  3. Save the image to the parent directory.
  4. Display the downloaded image in the notebook using Pillow.

Load the environment variables

Assuming that our notebook is in docs/unsplash_api.ipynb file, we will create a new cell and paste the following code:

# Load in the required dotenv vars
import os
from os.path import join, dirname, abspath
from dotenv import load_dotenv

dotenv_path = join(dirname(abspath("__file__")), '../.env')
load_dotenv(dotenv_path)

UNSPLASH_ACCESS_KEY = os.environ.get("UNSPLASH_ACCESS_KEY")

Running this cell will read the .env file in the parent directory and load the UNSPLASH_ACCESS_KEY value.

Fetching the link for a random photo

We can create a new cell that will load the pyunsplash package and grab a random photo from Unsplash.

from pyunsplash import PyUnsplash

# instantiate PyUnsplash object
pu = PyUnsplash(api_key=UNSPLASH_ACCESS_KEY)

photos = pu.photos(type_='random', count=1, featured=True, query="splash")
[photo] = photos.entries
print(photo.id, photo.link_download)

This will print out the photo ID along with the value of the link for download.

Download the image to the parent folder

We can make use of the requests package to download the image and write it to file.

import requests
response = requests.get(photo.link_download, allow_redirects=True)
open('../unsplash_temp.png', 'wb').write(response.content)

Finally, we can display what that image looks like:

from PIL import Image
display(Image.open('../unsplash_temp.png'))

This photo is the photo that I am using for this blog post.

Summary

Today's post demonstrated how to use the pyunsplash package to fetch a random image based on a keyword and save it to disk.

I will be writing further posts in the coming days on how we can compose multiple images together to create a more complex effect along with text.

Resources and further reading

Originally posted on my blog. To see new posts without delay, read the posts there and subscribe to my newsletter.

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