15
How to Handle Conversation in Chatbot in Python
When you develop a chatbot, sometimes for user experience, you cannot ask your user send messages like commands. For example, we want to build a guess number bot. We want the bot works like this:
user: guess
bot: From what number?
user:: 25
bot: To what number?
user: 100
bot: Guess a number between 25 to 100
user: 64
bot: too small
user: 91
bot: too large
......
user: 83
bot: Correct! You spent 6 times to guess this number.
However, the common way we dealing with requests in the backend is one-request-one-response. That would be a disaster to separate a lot of handlers from the conversation. Why? Think about how to store the states? In global variables? Or database? Or Redis? Once you ask users one more question, you need to change the schema of your state, and the code becomes more complex.
In the following, I will show you how to deal with conversations and write the handler in a simple and straightforward way like this:
def guess(self):
'''Game function'''
min_value = self.ask_number('From what number?')
max_value = self.ask_number('To what number?')
secret = randint(min_value, max_value)
msg = f'Guess a number between {min_value} to {max_value}'
counter = 0
while True:
counter += 1
answer = self.ask_number(msg)
if answer > secret:
msg = 'Too large'
elif answer < secret:
msg = 'Too small'
else:
break
self.reply(f'You spent {counter} times to guess the secret number.')
I will write a LINE bot for example, but it doesn't matter what platform you develop to. I will use Django and it's okay if you use other frameworks.
It's for setting up the bot, you can skip this if you know it.
Clone my repo:
git clone https://github.com/lancatlin/python-chatbot-context.git
cd python-chatbot-context
pipenv install
pipenv shell
Go to LINE Developers to create a bot. Issue the token and your secret, put them in a .env
file.
LINE_TOKEN=YOUR_TOKEN
LINE_SECRET=YOUR_SECRET
Then start Django.
python manage.py migrate # for first execution
python manage.py runserver
Use Ngrok or something similar to tunnel the localhost:8000 to a public endpoint, and register the URL to LINE Messaging API.
The main idea is to block the command thread until another message is received. When the program receives the 'guess' command, it will be executed in the command thread. Once the program needs input from the user, it put a message in the room's "requests queue". Then when the message comes in at another thread, it checks the room's requests queue and puts the message in the responses queue if not empty.
We implement it as MessageQueue
class:
# guess/message_queue.py
import queue
from threading import RLock
from .line import get_room
class RequestTimout(Exception):
pass
class MessageQueue:
__lock = RLock()
__requests = {}
__responses = {}
@classmethod
def create_if_not_exists(cls, room):
'''Create the requests and responses queues for the room if not exists'''
with cls.__lock:
if room not in cls.__requests:
cls.__requests[room] = queue.Queue(maxsize=1)
if room not in cls.__responses:
cls.__responses[room] = queue.Queue(maxsize=1)
@classmethod
def handle(cls, event):
'''Handle the message, check whether there is room request for'''
room = get_room(event)
cls.create_if_not_exists(room)
try:
if not cls.__requests[room].empty():
cls.__responses[room].put(event, timeout=1)
cls.__requests[room].get()
return True
return False
except queue.Empty:
'''No request, ignore the message'''
return False
@classmethod
def request(cls, room, timeout=30):
'''Request a message, block until message comes in or timeout'''
try:
cls.create_if_not_exists(room)
cls.__requests[room].put_nowait(True)
return cls.__responses[room].get(timeout=timeout)
except queue.Empty:
MessageQueue.clear(room)
raise RequestTimout
@classmethod
def clear(cls, room):
'''Clear the requests'''
cls.create_if_not_exists(room)
try:
cls.__requests[room].get_nowait()
except queue.Empty:
pass
With this, we can implement our guess app very easily.
# guess/guess.py
from .message_queue import MessageQueue, RequestTimout
from .line import reply_text, get_room, get_msg
from random import randint
class Guess:
'''Guess handle a guess number game'''
def __init__(self, event):
self.event = event
try:
self.guess()
except RequestTimout:
self.reply('Timeout')
def guess(self):
'''Game function'''
min_value = self.ask_number('From what number?')
max_value = self.ask_number('To what number?')
secret = randint(min_value, max_value)
msg = f'Guess a number between {min_value} to {max_value}'
counter = 0
while True:
counter += 1
answer = self.ask_number(msg)
if answer > secret:
msg = 'Too large'
elif answer < secret:
msg = 'Too small'
else:
break
self.reply(f'You spent {counter} times to guess the secret number.')
def ask(self, *msg):
'''Ask a question to current user'''
self.reply(*msg)
self.event = MessageQueue.request(get_room(self.event))
return get_msg(self.event)
def ask_number(self, *msg):
'''Ask a number, if not number, ask again'''
try:
content = self.ask(*msg)
return int(content)
except ValueError:
return self.ask_number('Please input an integer.', *msg)
def reply(self, *msg):
'''Reply words to user'''
reply_text(self.event, *msg)
You can see the main function is straightforward, with only 17 lines of code. What's more, it can handle multiple user inputs at the same time.
Get full code on GitHub.
Special thanks to YukinaMochizuki for giving me the initial idea from his Notion bot project.
Original posted on wancat.cc
15